การใช้เอกลักษณ์ของบุคคลในวิดีโอเกมของประเทศสหรัฐอเมริกา: หลักการใช้โดยเปลี่ยนรูปใหม่

Main Article Content

วุฒิ ศรีธีระวิศาล

Abstract

               The right of publicity is rooted in the right of privacy or the right to be left alone. Publicity rights aim to protect an individual from other people using the individual’s likeness or persona without consent. Celebrities such as athletes, performers, or singers should have the right to protect their identities from those who would use their persona and fame for commercial purposes. Today’s videogame technology allows game developers to create avatars by using the likenesses or personas of celebrities in the videogame’s content. Players are able to be their favorite real-life avatars in the game. This is not yet the case in Thailand. This paper studies the decision of a U.S. court regarding the right of publicity in the area of videogames. The case promulgates transformative use test to be used as one of the balancing tests between the right of publicity and First Amendment freedom of expression under the Constitution.

Article Details

Section
บทความวิชาการ (Academic Article)

References

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