The Development of The Guidelines o Further Study and Careers in Art Using Online Gamification

Authors

  • Nahathai Ariyawatwong Chulalongkorn University
  • Intira Promphan สาขาวิชาศิลปศึกษา ภาควิชาศิลปะ ดนตรี และนาฏศิลป์ศึกษา คณะครุศาสตร์ จุฬาลงกรณ์มหาวิทยาลัย

Keywords:

Guidelines on further study in the arts University, Guidelines on further study in the arts careers, Gamification

Abstract

The objectives of this research were 1) to study the guidance for further education and career in the arts 2) to develop the guidance for further education and career in the arts according to the online gamification for high school students. The emphasis is on presenting the research process in Phase 2, which is a guidance activity derived from in-depth interviews from experts. The sample group consisted of 24 experts in the arts profession, one guidance specialist, and one gamification expert by purposive sampling. The research tool was an interview from about art career, an interview form about innovative education guidance, and an interview form for the use of gamification concept in educational innovation. The researcher analyzed the data. The results showed that Guidance for further education and careers in the arts based on online gamification for high school students who are interested in art. There are 4 steps as follows: 1. “Find Myself ”using the assessment form so that students can assess their suitability with the field of art 2. “Based on True Storys” providing information on careers in various fields of art 3. “My Way in Art Careers” for students to know the art courses at the university 4. “Design your Life in Art Careers” for students to choose their career and plan their future studies.

References

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Published

2022-11-03

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Section

บทความวิจัย