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The purpose of this academic article is to present the concept of using cognitive processes and deep learning techniques to develop creativity. The methods include: 1) setting learning goals using knowledge dimension and cognitive process dimension that are based on the concept of the reviewed Bloom’s taxonomy. Identifying the type of knowledge and the highest order of cognitive processes, or creative thinking. And 2) Designing deep learning techniques, means allowing learners to understand the prior knowledge. According to the assignment, the tasks for learning goals. Organizing learning activities for learners to understand prior knowledge, and use the prior knowledge to expand new knowledge to be clear or specific. Learners can use the learning process, which is self-directed learning, to search for information and can use any skills, that is the strategies to achieve their performance works. This is due to the use of creative thinking through deep learning of specific knowledge content. The benefits are the production or innovation that can be used to solve problems in real life.
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