The Development of Board Games for Enhanceing Executive Functions of School-Age Children
Main Article Content
Abstract
The purposes of the research were (1) to develop board games to enhance executive functions (EFs) of school-age children and (2) to study the results of using board games to enhance executive functions (EFs) of school-age children. The sample was 205 students, and 40 teachers of La-orutis Demonstration School in Bangkok by cluster random sampling. The research tools included (1) 6 board games to enhance executive functions (EFs) of school-age children, (2) assessment form of board games, (3) an assessment form of executive functions (EFs) of school-age children, and (4) teacher satisfaction assessment form regarding the use of board games. The quantitative data were analyzed via descriptive statistics and dependent
t-test. The findings found that, the result of quality of the board games was at the highest level in all aspect. Thirdly, the results of comparing the executive functions (EFs) of school-age children before and after intervention found that overall there was a significant difference at the .01 level (t = -29.23, p=.000) after intervention, school-age children showed higher scores of executive functions (EFs) than before intervention. Finally, the teachers were satisfied with the use of board games to enhance executive functions (EFs) of school-aged children, the overall was at the highest level in all 6 board games.
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1. กองบรรณาธิการสงวนสิทธิ์ในการพิจารณาและตัดสินการตีพิมพ์บทความในวารสาร
2. บทความทุกเรื่องจะได้รับการตรวจสอบทางวิชาการโดยผู้ทรงคุณวุฒิ แต่ข้อความและเนื้อหาในบทความที่ตีพิมพ์เป็นความรับผิดชอบของผู้เขียนแต่เพียงผู้เดียว มิใช่ความคิดเห็นและความรับผิดชอบของมหาวิทยาลัยศรีปทุม
3. การคัดลอกอ้างอิงต้องดำเนินการตามการปฏิบัติในหมู่นักวิชาการโดยทั่วไป และสอดคล้องกับกฎหมายที่เกี่ยวข้อง
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