GPAAS Learning Management Integrated with Gamification on Agricultural Product Management of Mathayomsuksa 3 students

Authors

  • Nantawan Dontong School of Industrial Education and Technology, King Mongkut’s Institute of Technology Ladkrabang
  • Chantana Viriyavejakul School of Industrial Education and Technology, King Mongkut’s Institute of Technology Ladkrabang
  • Sirinthorn Meekhobtong School of Industrial Education and Technology, King Mongkut’s Institute of Technology Ladkrabang

Keywords:

Advanced Systematic Thinking Process GPAAS, Gamification, Communication and Presentation Skills

Abstract

This research is to develop learning with advanced systematic thinking processes in combination with gamification. Agricultural Product Management of Mathayomsuksa 3 Students The perpose of the research are as follows: 1) To develop learning management with GPAAS process and gamification on agricultural product management of Mathayomsuksa 3 Students, 2) To compare the academic achievement between the learning management method with the GPAAS process with gamification and the normal teaching method on agricultural product management, 3) To develop presentation skills using the learning management method with the GPAAS process and the game of agricultural product management. The sample used in the research of Mathayomsuksa 3 Students, in the Career. The tools used in the research were: 1) GPAAS Integrated Learning Management Plan with GPAAS process and Gamification, 2) Quality Assessment of GPAAS Integrated Learning Management Plan with GPAAS process and Gamification, 3) Communication and Presentation Skills Assessment, 4) Academic Achievement Test on Agricultural Product Management. The results showed that 1) The quality of the GPAAS process and Gamification learning management plan was very good (  = 4.78, SD = 0.22) and effective according to the criteria 2) The achievement of students in the GPAAS learning management method with gamification was statistically significantly higher than the normal teaching method at the level of .05 3) The communication and presentation skills of the students after the GPAAS and gamification learning management were at a very good level (  = 4.48, SD = 0.72).

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Published

2025-12-24

How to Cite

Dontong, N., Viriyavejakul, C., & Meekhobtong, S. (2025). GPAAS Learning Management Integrated with Gamification on Agricultural Product Management of Mathayomsuksa 3 students. Suan Sunandha Asian Social Science, 19(2), 113–130. retrieved from https://so05.tci-thaijo.org/index.php/ssajournal/article/view/282354

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