Effect of Scenario-based Learning Management on the Problem Solving Ability and Media Literacy for Grade 6 Students

Authors

  • Warakorn Sirisit Division of Curriculum, Teaching and Learning Technology, Faculty of Education, Chiang Mai University
  • Somkiart Intasingh Division of Curriculum, Teaching and Learning Technology, Faculty of Education, Chiang Mai University
  • Natad Assapaporn Division of Curriculum, Teaching and Learning Technology, Faculty of Education, Chiang Mai University

DOI:

https://doi.org/10.14456/rcmrj.2020.241554

Keywords:

Scenario-based learning, Problem-solving ability, Media literacy

Abstract

     This research was aimed to study the effects of scenario-based learning management on the problem solving ability and media literacy for grade 6 students. The objectives of this research were 1) to compare their ability to solve problems by using the scenario-based learning during the pretest and posttest, 2) to compare the level of students’ media literacy by using the scenario-based learning during the pretest and posttest, and 3) to examine the satisfaction of students. The population was 29 students in grade 6, during the second semester in the academic year 2019 of Ban Sansaikongnoi School, Fang District, Chiang Mai province. The research instruments were 7 lesson plans using scenario-based learning management, problem-solving ability test, media literacy scale, and the satisfaction questionnaire. The data was analyzed by using means, standard deviation, percentages, and gain scores. The results showed that 1) The problem-solving ability of students prior to studying was at an average of 12.72 points. After learning by using the scenario-based learning, the average score was 18.17 points. This was higher than prior to studying with gain score equal to 74.86 percent, which was at the high level of development. 2) Media literacy level of students prior to studying was at an average of 3.02 points. After learning by using the scenario-based learning, the average was 4.08 points, which is higher than prior to learning with the gain score equal to 53.53 percent, which was at the middle level of development. 3) Students' satisfaction with learning by using the scenario-based learning, given after the lessons, has an overall average value of 4.53, which was at the highest level.

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Published

2020-10-09

How to Cite

Sirisit, W., Intasingh, S., & Assapaporn, N. (2020). Effect of Scenario-based Learning Management on the Problem Solving Ability and Media Literacy for Grade 6 Students. Community and Social Development Journal, 21(3), 84–98. https://doi.org/10.14456/rcmrj.2020.241554

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Section

บทความวิจัย (RESEARCH ARTICLE)